This is the last of my systems that I posted on the blog. From now on, I'll need to go through the games I've posted on my itch.io. Once I run out of those, ... who knows?
My ratings will be done on four scales, each ranging from 1 to 5:
- RPG: How much does this feel like an RPG to me, as opposed to a board game?
- Soup Stone: How little content does the game expect you to add? For this scale, 0 is a complete Soup Stone since I'd like to sum the scores to see the game's total score.
- Would I Play: If I were given a chance to, would I play this game?
- Would I Write: If I were inspired enough and had time/energy for it, would I get back to working on this game?
The Hungering End
Lord Charles Nevermoor is the head of the noble family. He's a stern man who knows what this is about: the world is slowly ending. Whether he'll manage to get his family to behave and save the world from The Hungering End is something nobody can tell for sure.
His resource is Will, which he can spend to draw extra cards during the challenges. Furthermore, all his cards drawn get a +3 bonus to them. Both of these are relevant only within a challenge. I don't feel like going into details on what that specifically means, truth to be told.
Ratings
1/5 RPG. When the challenge begins, it turns into a board game. Outside of a challenge, it's pretty much nothing.
2/5 Soup Stone. There's some inspiration as to how it could work, but the core of the game is still up to the GM and the group to make up.
0/5 Would I Play. I don't feel like it anymore...
0/5 Would I Write. I feel nothing for its setting, and I'd much rather take what works about this game into something completely new.
3/20 Total Rating
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