Continuing in this month's challenge, here's the second article on my most recent game, the Fae King.
My ratings will be done on four scales, each ranging from 1 to 5:
- RPG: How much does this feel like an RPG to me, as opposed to a board game?
- Soup Stone: How little content does the game expect you to add? For this scale, 0 is a complete Soup Stone since I'd like to sum the scores to see the game's total score.
- Would I Play: If I were given a chance to, would I play this game?
- Would I Write: If I were inspired enough and had time/energy for it, would I get back to working on this game?
Fae King
I won't talk much about this game since it's fairly recent. Let's cut to the chase and get to the character.
Janette Swift is a mortal who wants to kill the Fae King to bring her husband back from the dead. Perhaps she's a model, fighting the fae on their home field of beauty. So her twelve spaces of adjectives are:
- Way Fair er
- Keen er
- Quick
- Prim
- Shrewd
- Smooth er
- Thin ner
Losing these would be tragic for her, but it would be worth it for her ultimate goal.
Ratings
2/5 RPG. Courting Phase gives opportunities for roleplaying. But outside of that, it's largely a game bound by its rules. This is what it takes to build the house of cards, this is what happens when you're being chased, and nothing happens when you're not in Elfame because it's not included in the rules.
4/5 Soup Stone. You still need to come up with the problems that the fae have, but other than that the three pages of rules give you plenty of stuff to work with.
2/5 Would I Play. This game was largely made for the game jam within a single week. It's okay, but I can't say it's something that actively entices me to give it a try.
2/5 Would I write. Right now, it's way too recent for me to delve into it in a useful way. Maybe after I let this project rest for a bit, I could do it.
11/20 Total Rating
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