Another day, another game to make a character for. This time, it's time to Double the Zombies.
My ratings will be done on four scales, each ranging from 1 to 5:
- RPG: How much does this feel like an RPG to me, as opposed to a board game?
- Soup Stone: How little content does the game expect you to add? For this scale, 0 is a complete Soup Stone since I'd like to sum the scores to see the game's total score.
- Would I Play: If I were given a chance to, would I play this game?
- Would I Write: If I were inspired enough and had time/energy for it, would I get back to working on this game?
Double the Zombies
My character for this game used to be a criminal before the society's collapse. That's why he's got a gun on him, along with ten bullets for it, and a sizeable pocket knife. His final mundane item is his Swiss army knife that he got from his father. His stats would be like this:
- forcefully +3
- subtly +4
- quickly +2
- carefully +1
- boldly +0
- cleverly +0
His goal is to survive. Hopefully, nobody will ever learns about his criminal past, especially once he starts caring about the people around him.
Ratings
4/5 RPG. I haven't played it yet, but I feel like the doubling of zombies gimmick might lead to some fights that would keep dragging on and on. That's why I give it a rating of 4.
1/5 Soup Stone. You'll need to make up the vast majority of stuff for this game to work.
2/5 Would I Play. I could imagine giving it a try one day if I expanded the rules.
1/5 Would I Write. Maybe? But right now I'm not feeling it at all.
8/20 Total Rating
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