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Wednesday, April 5, 2023

Gon' Click

So there's apparently a movie in the cinemas right now. No, not the one about honorable thieves of Faerun. No, not the one about plumbers in the Mushroom Kingdom. Yeah, the one about a professional assassin. I have yet to watch it, but on one of the Discord servers I frequent, Steve Fidler of Vorpal Dice Press wanted to write a minimal game about it. Instead of giving each enemy their own turn, he figured that they should all have one turn. That's when I came forth with a suggestion... what if the enemies didn't get a turn at all?

After refining, shortening, and adding some more choices to the game, I think I can show you my next 200-word TTRPG for any number of players, no GM required! This one was a tough nut to fit into 200 words. I hope you'll enjoy it, and I wish you a nice day!


Those poor fools didn't know that surrounding you gives you the upper hand.
I couldn't find the source of this art, so if you know who made it, please let me know and I'll credit them!


Gon' Click

A team of badasses pursues justice, money, or something else. Each player's badass starts with a d10 Die representing their power that can Increase (max d12), or Decrease (min d6).

d6—d8—d10—d12

Battle begins. Everyone rolls their Die and sums it to get the Number that represents the number of enemies present. Players take turns clockwise, starting with the one whose roll was highest. On their turn, a player chooses to slaughter or recover. 

Slaughter: Roll the Die. Decrease if you rolled more than the Number, otherwise, reduce the Number by the rolled amount. When your Die is a d6 and it Decreases, you are incapacitated. Your turns are skipped until it Increases.

Recover: Increase or Decrease your Die.

If the Number didn't change, roll a d6, and add the result to it. If the Number is 0 or all badasses are incapacitated, Increase each player's Die and proceed to the next scene.

Variant: Target Acquired. When all players say so, or if all badasses were incapacitated, they face a single masterful combatant. The Number represents the target's power. Skip the d6 rolls that would raise it normally. Incapacitated badasses die. Killing the target gets you one reward Coin.

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