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Sunday, May 10, 2020

The Departed Man's Inn

Inspired by the OST of Witcher 3's expansion, a blogpost from GoblinPunch, and possibly other stuff that I forgot about.

The blog's purpose did change over the years, I figured every once in a while I could make another location you could plop anywhere in your world. Mainly when I have an idea that feels like it's worth exploring.

Note: Any similarities to real people or places is coincidental, other than Elza Beth. All of these are fictional people.

The Departed Man's Inn

Somewhere, be it just on a road between big cities, or on the crossroads where several such roads meet, stands The Departed Man's Inn. Far away from any big noteworthy city, this tavern seems to be nothing important at a glance. It's actually surprising they have any regular patrons at all. But those who look beyond the facade presented to the public will find a terrifying truth. The inn has lots of traps hidden all over the place, and it even hides a secret basement underneath the cellar. Some of the beds have mechanical spikes that spring at midnight, impaling whoever is unfortunate enough to lie on them. The subtle drainage system built in those few selected rooms lead all of the blood down beneath the inn, right into a bathtub. What's more, this place is full of highwaymen. A group of outlaws, who just so happen to be... immortal?
The Departed Man's Inn, including its regular patrons, is composed of a group of immortal people in hiding, robbing traveling merchants in their free time, because what else will they do. Each of them is immortal in their own way.


D.A.

D.A. is the goblin with a silver tongue. He managed to convince the Vile Darkness — the lord of hell itself (or another appropriate Lower Plane of your choice) — to grant him immortality. It was supposed to be a devil deal that would backfire, but D.A.'s talent of writing contracts is what has given him this immortality. It's also the explanation for his nickname — Devil's Advocate, D.A. He is the third youngest member of the group, and ultimately his goal is to overthrow the leader and manage the group as the boss.



Dorien

Because of a badly worded wish upon encountering a genie, this male dwarf has been turned into a vampire. He is a patient man, rather slow but also artistically talented, and elegant. With the time he has been given, he is capable of painting the same painting for months, sometimes even years. His life goal is to paint a masterpiece to be remembered by forever.


Elza Beth

Taking inspiration from an actual legend, this young-looking female aasimar lures into the Departed Man's Inn young virgin women to slay them and bathe in their blood. This is what keeps her youth, both in appearance and in age. Her only wish is to keep her beauty and admiration from others. She's actually rather reserved when not on the "hunt", keeping to herself


Jack Hopkins

Legends say, that those who have been denied from every single afterlife are fated to travel across the lands, cursed with eternal life. Jack is a ghost banned from any life beyond death, bound to a simple amulet. He can possess people seen by him, which he usually uses to bring in victims for Elza and Dorien to keep their eternal lives. Whenever he possesses someone, the person visibly wears Jack's amulet. Jack is an eccentric prankster, who just wants to enjoy the life for what it's worth, since he's got unlimited supply of it. Drinking, drugs, and other pleasures that would normally damage the body are of no worry to someone, who can exchange bodies with others.


Jade Hart

It is rather unusual to meet a goliath wizard. Second in leadership only to Thomas, she's the brains behind this whole tavern. Jade has several clones prepared in the secret basement beneath the inn's cellar. She's supportive, willing to listen to anyone who has a problem — patron or fellow highwayman. Reading makes her happy, and scrolls containing any spells that she doesn't have yet in the nearly complete spellbook make her even happier. Rumors between the Inn's employees say that her heart is literally a heart of stone, but nobody can tell for sure whether that's true or not.


Lapis Goldielocks Gyroscope

Thanks to her alchemical prowess, Lapis has managed to successfully create a recipe for potion of immortality, which allows her body to regenerate very fast. She's a gnome with an ambitious goal of creating her very own universe in a box. She's naturally curious about all the travelers, and a good listener since she usually pretends to be the barmaid.


Maximillion Dyson Gyroscope, or M.A.X.

Through complicated research, Maximillion has managed to develop his very own spells, akin to magic mouth or arcane lock, but with telekinesis activated by seen inputs. Afterwards, this gnome has built himself an iron golem body, cast imprisonment on himself, and through his visual commands managed to insert the gem used for the imprisonment spell into the chest of the golem. His wish is to outlast even the gods with his ingenuity, and when he's not pretending to be a bodyguard of this tavern, he's constantly working on new gizmos, under a nickname of "Mechanical Autonomous eXterminator", or M.A.X.


Queen of Aces

Bearing the nickname of a Queen is something only someone very proud of their skills would dare to do. Queen is excellent at all sorts of games, and a very fast learner. It is said that the more she plays against the same opponent, the higher her chances of beating them. This lordly gambler has challenged the death itself to a game, and coincidentally won. Ever since, she's been on a winning streak, with a goal of amassing as much wealth as possible for her own amusement.


Immortal Jim and Lilac "Steel Doll" Hemsi

These two siblings are fairly old, and blessed by the gods with skin that's as hard as steel. Both of them are immortal, but for different reasons. Jim will only take damage that's 3 or less at once, while Lilac takes damage only if it's dealt to the pinkie toe on her left foot, which she usually hides with steel-tipped boots. The two siblings care for each other, and technically aren't even immortal. Thomas took them in for their potential when it comes to being in the fight. While Jim is a bit of an airhead who gets angry quickly at even the smallest things, Lilac fills in for his weaknesses by being exceptionally good at reading people and noticing things.
They don't really get a picture, because this is a blank I'd want you to fill out on your own. Do they look like barbarians from north? Like desert travelers? Do they look like stereotypical adventurers? You tell me!

Thomas Booker O'Ville, also known as The Vile Darkness

The lord of hell (or another appropriate Lower Plane) that D.A. managed to trick. He is the oldest member of this group, the leader, and also the founder. He is a trickster, elegant on the outside but playing mind games at all times with folks. Who knows if D.A. tricked him, or if Thomas got him where he wanted to have D.A. all along. Due to being the lord of hell, he always comes back to life by emerging from the hell after his death. To the public, he presents himself as the owner of The Departed Man's Inn.
Some rumors say that he is the Book of Vile Darkness, manifested into a physical form. Which is why there's only one known way of destroying him permanently — wiping out all of the multiverse's evil.


And I suppose that's it for The Departed Man's Inn! Sure I could go into more details, like the environment, or the tavern's layout, or more detailed roles for the rest of the characters, but I would rather keep the details like that vague so that it fits into majority of the worlds. Imagine having your players start in this inn before they venture into the adventures of the world, having little to no clue as to who manages this inn until way later in the game. You can of course alter the crew of this inn by adding or removing members, editing the existing ones, or doing any other modifications you can think of.

Thank you for reading, and have a nice day!

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